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Auto Potion

 

Project Updated:
Files Updated: Mon, Sep 21 2009
Supports Game Version: 2.0.11.1872
Category: Miscellaneous
Tags:

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Project Manager: aznfire987
Additional Authors: No additional authors
Current Version: Auto Potion v1.04 FiX #1
License: All Rights Reserved
Development Site: CurseForge
Avg Daily DL (last 30 days): 23
Downloads Total: 5,627
Favorites: 12
Comments: 25
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  • About Auto Potion
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Select from a list of potions and it will use that potion (ONLY THAT POTION) to heal your hp / mp
There are 10 potions total for both hp / mp (the potions are from the store)

menu = /apot

Seperate timer for both potion is under construction and in the works in v1.01. The hp potions will still be used first before the mp potion if both bars are under the percentage

For German translation of potion, i need a list of each potion from the config menu =/

  • Downloads (7)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Auto Potion v1.04 FiX #1 Release 2.0.11.1872 2,094 9/21/2009
  Auto Potion v1.04 Release 2.0.11.1872 433 9/11/2009
  Auto Potion v1.03 FiX #2 Release 2.0.11.1872 127 9/9/2009
  Auto Potion v1.03 FiX #1 Release 2.0.11.1872 139 9/6/2009
  Auto Potion v1.03 Release 2.0.11.1872 172 9/4/2009
  • Comments

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  • doesnt work for me, no potion is used.

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  • HalvardII said

    What a great idea for an add-on. Unfortunately, it doesn't work for me either. No errors, and the menu seems to work and save, but my toon never drinks a potion. Tried with NO other add-ons installed, and experimented with diff % settings, and timer settings. Never got it to take a potion at all.

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  • HalvardII said

    I've also tried v1.01 as another user mentioned, and it doesn't work for me either.

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  • it would be nice to see this updates to work with the current client as it does not work

    Reply Report Permalink
  • poolan1 said

    same here... -.-

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  • John0904 said

    Will this addon work with different account/characters? Meaning that the variables are loaded based on character? Thank you.

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  • actually none of new versions work for me. last version that worked was 1.01. I updated mine to 1.04 in hope that it would work it just doesnt. Please, PLEASE, put version 1.01 back on curse.

    Reply Report Permalink
  • aznfire987 said

    i need feedback like these and if possible detailed descriptions if i will be able to locate the problem as sometimes so versions work for some ppl and some doesn't.

    This addon only works for potions from stores (the one with the regen over time)

    Reply Report Permalink
  • aznfire987 said

    http://rom.curseforge.com/addons/apot/files/1-auto-potion-v1-01/

    Reply Report Permalink
  • poolan1 said

    does it work for Warden/Druid?

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  • iamnuff said

    downloaded v4, one problem. it doesnt actually youknow... drink any potions.

    i set it fro 60% (does that mean 60% left or what?" chose my hp potion (i have 20) then set the last slider to 15 (whatever that means???)

    would help if it had instructions.

    but nope, it wont drink a potion, not a hp or a mana.

    Reply Report Permalink
  • aznfire987 said

    Enable either HP and/or MP with the first Checkbox
    Type the percentage amount in the next line for when the potion is going to be used
    Select the appropriate potion to use in that category
    Use the slider bar to set when the potion should be used again after its 15 sec CoolDown (15 sec to 30 sec)
    Note: If both health and mana is below the percentage, the potion that will be used will always be the one with a lower timer

    (thinking if a "Use best potion" should be implement once I learn about check inventory space)

    Reply Report Permalink
  • marcwa said

    getting on game-load
    call Apot's OnLoad, line (string "?"):3: attempt to call global'APot_OnLoad' (anil value)

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  • aznfire987 said

    line 35: change " to .

    Fix incoming

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  • shifuimam said

    Just updated and now I'm getting errors:

    "call APotConfig's OnShow, line [string "?"]:209: attempt to index field 'HP' (a boolean value)" and another one referencing line 222 with the same error.

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  • aznfire987 said

    Please press reset in the config menu or delete the following lines in the SavedVariables.lua in your documents

    AutoPotion_Vars = {
    ... Everything in between the firs bracket and the last bracket ...
    }

    i'm currently trying a new way to store the variables and it is quite a mess right now. new fix really soon i hope after i clean out the bugs.

    Reply Report Permalink
  • aznfire987 said

    I finally added German support... OMG i'm so sorry...
    One thing i still don't know is that if the mp pots are still working for anyone else. And reading Anahel code is pretty confusing to me with the Global vars stuff =[.

    I'm currently back in college learning Java and doing essays again so this is a pain in the butt...

    Reply Report Permalink
  • Anahel said

    Using "globals" is a pseudo-way to incorporate OOP.
    Refer this as "prototypes" in javascript.

    By having you aPot global variable (everything is untyped), you can associate it functions, variables and tables.

    Meaning that you can simplify you code and calls.
    APot_OnLoad would be aPot:OnLoad.
    AutoPotion_Vars would be aPot:Vars.

    That way as an example, within aPot:Load you will be able to read you variables using self:Var["MyVariableName"].

    Even more, you can declare another global for you frame this way you can call you main frame with a name instead of passing it to every functions.

    Anyhow hope that can help you a bit.

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  • anomity said

    not working

    Reply Report Permalink
  • Jokerrp said

    Here are the German Words ;)
    ["HP1"] = "Leichter Erste-Hilfe-Trank";
    ["HP2"] = "Einfacher Erste-Hilfe-Trank";
    ["HP3"] = "Erste-Hilfe-Trank";
    ["HP4"] = "Bedeutender Erste-Hilfe-Trank";
    ["HP5"] = "Barbarenkräuter";
    ["HP6"] = "Erste-Hilfe-Trank des Heilers";
    ["HP7"] = "Regenerationsmixtur";
    ["HP8"] = "Hochwirksame Regenerationsrezeptur";
    ["HP9"] = "Militär-Regenerationsrezeptur";
    ["HP10"] = "Ahnengeist-Kräuter";
    ["MP1"] = "Leichter magischer Trank";
    ["MP2"] = "Einfacher magischer Trank";
    ["MP3"] = "Magischer Trank";
    ["MP4"] = "Bedeutender magischer Trank";
    ["MP5"] = "Elementarmana-Stein";
    ["MP6"] = "Kondensierter magischer Trank";
    ["MP7"] = "Kristallmana-Medizin";
    ["MP8"] = "Hochwirksame Kristallmana-Medizin";
    ["MP9"] = "Aufgewertete Kristallmana-Medizin";
    ["MP10"] = "Elementargeist-Stein";

    greetings and good luck

    Reply Report Permalink
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