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GridIt2

 

Project Updated:
Files Updated: Sat, Apr 11 2009
Supports Game Version: 1825
Category: Unit Frames
Tags:

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Project Manager: Skaryon
Additional Authors: No additional authors
Current Version: v0.1.1.
License: GNU General Public License version 3 (GPLv3)
Development Site: CurseForge
Avg Daily DL (last 30 days): 11
Downloads Total: 6,263
Favorites: 13
Comments: 6
  • About GridIt2
  •  

Description

GridIt2 is the successor to GridIt. The AddOn was completely rewritten from scratch in order to improve the overall code and xml for more performance and high customizability.

GridIt2 is a healgrid AddOn that display your party/raid in a 6x6 grid, containing only the most important information for easy and effective healing.

Features

  • Displays your party/raid in a 6x6 grid containing:
    • A HP bar that displays a unit's current HP.
    • The unit's name.
    • Indicators for buffs, debuffs and HoT's.
    • A white border indicates your current friendly target.
  • Highly custumizable due to a configuration menu accessable via a minimap button
    • Specify the width and height of your HP bars and the direction in which they will be filled.
    • Specify the anchor as well as the length of unit names.
    • Move the grid using drag and drop.
    • Hot: Bind spells to your left and right mouse clicks!
  • support for Addonmanager

Usage

  • To open the configuration menu, click the minimap button on your minimap (a round button with "Gi" in it), or use the slash command: /Gi2_config
    • Note: When the conifugration is open, a frame labelled "move" will appear on top of your grid. Use this to drag and drop the grid.
  • You have to enter the exact names of the spells you want to bind to your mouse clicks in order for it to work. If you do NOT want to bind spells, life those fields empty.
    • CTRL+click will just select the target, instead of casting a bound spell.
  • Downloads (5)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  GridIt2 v0.1.1. Release 1825 5,590 4/11/2009
  GridIt2 v0.1.0 Release 1825 285 4/8/2009
  GridIt2 v0.0.6 Release 1825 195 4/7/2009
  GridIt2 v0.0.5 Release 1825 26 4/7/2009
  GridIt2 v0.0.4 Release 1825 77 4/7/2009
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  • Comments

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  • PhaxeNor said 

    Not able to download v0.1.1.
    Get a bad request page.

    Reply Report Permalink
  • Daruq said 

    the download on curseforge works:
    http://rom.curseforge.com/projects/gridit2/

    Reply Report Permalink
  • Lysergix said 

    Great, there is it..but like Teran asked: Will there be more than two spells to use?

    Reply Report Permalink
  • bruteMax said 

    How do you turn this mod off from within the game? If you have alts that don't heal having this mod isn't useful.

    Reply Report Permalink
  • Skaryon said 

    There is no way to hide it right now other than:
    /script GridIt2_main:Hide();

    I may add a better way in further versions.

    Reply Report Permalink
  • I'm not seeing the config button on my minimap. Could you please add a command to access it? (/gi2, perhaps)?

    Otherwise, awesome. Thank you. :)

    Reply Report Permalink
  • Skaryon said 

    I just added a slashcommand to the newest version.

    Reply Report Permalink
  • Teran said 

    Can i bind spell like: Left Mouse + Alt Key = Spell 1; Left Mouse + Shift Key = Spell 2; Left Mouse + Alt Key + Shift Key = Spell 3; Left Mouse + CTRL = Spell 4; Left Mouse + CTRL + ALT = Spell 5; Left Mouse + Shift + Ctrl = Spell 6; Left Mouse + Shift + Alt + Ctrl = Spell 7?

    And Right Mouse Key too?

    And Middle Mouse Key?

    Thank you.

    Reply Report Permalink
  • Skaryon said 

    No, but I may probably add this.

    Reply Report Permalink
  • Teran said 

    Thank you, i still wating =)

    Gruß, Teran

    Reply Report Permalink
  • When I am starting it, I get these Bugmessages:

    line 18: attempt to index global 'Sol' (a nil value)
    line 310: attempt to index global 'GridIt2_Settings' (a nil value)


    looks like you havent set these values to a default, when there are no savedvariables. 0.0.2 is the first version, i tried.

    Reply Report Permalink
  • Skaryon said 

    This should all be fixed by now.

    Reply Report Permalink
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