Description:
MyHUD is a crossing of Unit Frames and Buffbars that combine into a full-fledged combat HUD that keeps you aware of your situation regardless how dire.
Currently the main components of the addon are:
-Simple, Smooth and Elegant Player / Target / Party Frames
-Buffbars that make sure you are aware of all the little things that happen in combat.
As you can see from the screenshot (see below), the two buffbars keep track of the short-duration buffs and debuffs that you and your target have, while the Unitframe shows you the longer lasting buffs that do not require such close attention in the heat of battle.
Which buffs end up on the bars depends on a treshold, which can be modified with a slash command: /mh th <value>
The bars can hold 15 buffs / debuffs each and under the unitframes there is room for 14 buffs - all debuffs are shown on the bigger bars due to their nature. The direction in which the buffs pile up can be changed with slashcommand: /mh bars
The Frames are arranged as I like to have them in the image, but you can swing them around as you like and finally lock them in place once you feel they have found a home.
The partyframes have 2 special functions:
*Click-To-Cast:
Set spells via slash commands to be cast on the party member when you alt / shift / ctrl +click on them.
Buffs that your class(es) can cast will be casted / renewed on the target. Treshold for when to renew the buff can be set (to either a percentage of the max duration value, or a solid time value).
Installation
Unzip to "<Runes of Magic>\Interface\Addons
Slash Commands
Set Click-To-Cast Spells (for partyframes):
/mh alt <spellname>
/mh ctrl <spellname>
/mh shift <spellname>
/mh lclick <spellname> -this is for regular left-clicking, if you use this, then you can use alt+ctrl+click to target unit normally.
/mh rclick <spellname> -this is for right-clicking, if you use this, then you can use alt+click to get the dropdown normally.
Insert nothing for spellname to clear.
Toggle showing partyframes in raid
/mh partyraid
Toggle party portraits
/mh portrait
Toggle wether or not MyHud will still be shown after UI is hidden.
/mh ctrlz
Toggle MaxHP alpha between 0%, 50% and 100%:
/mh alpha
Toggle showing party debufficons at the right side of the unitframe / below the buffs.
/mh debufficon
Set Scaling
/mh scale xx , Example: /mh scale 1.2 sets it to 120%
Toggle UnitFrames / buffbars / PartyFrames Dragging :
/mh
Toggle Castbar anchoring (free / under unitframes) (use /mh to toggle dragging)
/mh pcast -for player castbar
/mh tcast - for target castbar
Toggle Party Target Visibility:
/mh partytot
Toggle Max Health (between percentage and real value):
/mh partyhp -for partyframe
/mh targethp -for targetframe
/mh playerhp -for playerframe
Toggle Auto-Removal of "Defensive Formation" Buff (so your warriors can use it safely without affecting you.)
/mh canceldef
Usage
Use the slash commands to panel headers and lock the UnitFrames in place and adjust the small things.
Currently this mod rips out the following default frames:
PlayerFrame
TargetFrame
TargetTargetFrame
PartyFrames
CastBar
BuffBar
PetFrame
Screenshots:
Playerframes:

Partyframes:

You can move the frames around as you like (pretty old pic):

Changelog:
Is shown when you click the file in question :)
Credits:
Credits go to:
The makers of statusbars (as I used their basecode in buffbars, completely rewritten in latest version: duke819 and zoria.
The maker of Ikarus UnitFrames: McGaerty & Sl4ke, their code was helpful in figuring out ways to do stuff
Future Developement:
Buff Buttons on Partyframes (appear on mouseover) do not function yet and MiniBuff icons are inactive, finishing those will be a top priority (right after fixing bugs)
v1.52
-Fixed the "InRaidByName" problem that was happening under certain circumstances.
v1.51
-Fixed a partydebuff tooltip visbility problem.
v1.5
-Added slashcommand (/mh partyraid) to toggle showing partyframes when in a raid.
-Added partytarget icons
-Icon size when using slashcommand (/mh debufficon) has been modified to be bigger.
-Numerous small tweaks.
v1.41
-Castbar positions are now correctly saved.
v1.4
-Made it possible to move both player and target castbars (toggle anchoring with /mh pcast and /mh tcast and dragging with /mh).
-Fixed a few minor bugs.
v1.3 Beta
-Added RightClick to Click-To-Cast (/mh rclick spellname)
-Added portraits to partyframes (/mh portrait to toggle).
v1.21
-Added LeftClick to Click-To-Cast (/mh lclick spellname)
-Added CtrlZ functionality (/mh ctrlz)
v1.11
-Fixed anchoring problem.
v1.10
-Fixed pet castbar positioning.
v.1.09
-'/mh alpha' now switches between 0%/50%/100%, making it possible to hide the max hp.
-added slashcommand '/mh debufficon' that switches party debufficons to show below bufficons and on the right side of the unitframe
-small fixes / tweaks.
v1.08
-Fixed PartyFrame position saving.
- 1.071 Beta
-Added slash commands to:
Toggle Party Target Visibility:
Toggle Max Health (between percentage and real value) for party/target/player:
Toggle Auto-Removal of "Defensive Formation" Buff (so your warriors can use it safely without affecting you.)
-Fixed visibility problem where MyHUD frames overlapped over dialog windows and other UI windows, like bags, quest log etc.
- 1.06 Beta
-Removed a debug message I forgot to remove in 1.05
- 1.05 Beta
-Fixed '/mh alpha' toggle
-Fixed party-related icons for playerframe.
- 1.04 Beta
-Tweaked Duration display
-Made buff polling more intelligent
- 1.03 Beta
-Fixed Click-To-Cast to include spells that have more than 1 word in them.
- 1.02 Beta
-Fixed errors related to Target/TargetTarget Health
- 1.01 Beta
-Bar pileup direction saved.
- 1.0 Beta
-Added Partyframes
-Added Click-To-Cast for partyframes (alt, shift, ctrl)
-Re-wrote statusbars code -> much faster now.
-Added class colors
-Fixed a load of bugs.
- 0.95
-Fixed savevariable issues
-Made buff durations on the bars show up as either hours,minutes or seconds, with no numbers shown after decimal dot on the icons for better visibility.
-'/mh' slash command now shows/hides the buffbar titles and enables/disables dragging.
- 0.94
-Fixed Pet Frame visibility bug and Pet Frame HP bar will now update accordingly.
-Bars will no longer how a small ball-like bar when the value is zero
-Added Channel Changing Icon near minimap (Button that has a "C" inside), you can drag it with shift + right click
-Added Scale function so you can scale the frames if you like, usage: /mh scale <amount> , amount 1 = 100% and 2 = 200% etc. Do not change scale large amounts at a time, because their position is scaled as well, so they might end up off-screen :)
- 0.92
-Minor bugfixes (mainly)
-Added max hp alpha toggle: Use /mh alpha to toggle MaxHP alpha between 50% and 100%, this is made because when MaxHP alpha is only 50%, it is much easier to get a quick glimpse of the current hp.
-Buff icon durations are now updated differently (only 1 buff duration gets updated per frame, since the duration only changes every 20-100 frames anyway), this saves us a little bit processing power :)
- 0.9
-Minor bugfixes
-Repaired TrueHP when pbInfo is not present, was broken :(
- 0.82
-Petbar visibility fixed -.-
- 0.81
-Removed Debug messages >_>
- 0.8
-Added Pet Frames
-Added true HP for all units - added pbInfo support (uses same mobdb to save resources, otherwise makes it's own).
-Fixed some minor bugs
-Added Slash commands to:
- Hide/show ToT Frame
- Change Treshold
- Toggle the direction in which the buffs in buffbars pile up
- 0.5
-Fixed a bug that caused an error message to pop up each time a spell with no duration was handled, my bad, I fixed another bug just before putting it up and causet that one -.-
- Earlier
-Unitframes for Player, Target and Target's Target are finished.
-statusbars has been heavily tweaked and integrated within Nyanko-Frames.
-Lots and lots of bugs fixed, should work quite nicely now :3